Namespace

2.     What will be the output of each of the following program when it is executed. (a)

#include using namespace std; struct A

A()

cout < “a”=””><>

;

struct B : A

B()

;

cout < “b”=””><>

struct C : B

C()

;

cout < “c”=””><>

struct D : C

D()

;

cout < “d”=””><>

int main()

(b)

D obj; return 0;

#include using namespace std; struct A

~A()

cout < “~a”=””><>

;

struct B : A

~B()

cout < “~b”=””><>

;

struct C : B

~C()

cout < “~c”=””><>

;

struct D : C

~D()

cout < “~d”=””><>

;

int main()

(c)

D obj; return 0;

#include using namespace std; struct A

A();

~A();

;

struct B : A

B();

~B();

;

struct C : B

C();

~C();

;

struct D : C

D();

~D();

;

A :: A()

cout < “a”=””><>

A :: ~A()

cout < “~a”=””><>

B :: B()

cout < “b”=””><>

B :: ~B()

cout < “~b”=””><>

C :: C()

cout < “c”=””><>

C :: ~C()

cout < “~c”=””><>

D :: D()

cout < “d”=””><>

D :: ~D()

cout < “~d”=””><>

int main()

(d)

D obj; return 0;

#include using namespace std; class A

public:

void display()

cout < “a”=””><>

;

class B : public A

public:

void display()

A::display();

cout < “b”=””><>

;

class C : public A

public:

void display()

A::display();

cout < “c”=””><>

;

class D : public B, public C

public:

void display()

B::display();

C::display();

cout < “d”=””><>

;

int main()

(e)

D *obj;

obj->display(); return 0;

#include using namespace std; class A

public:

virtual void display()

cout < “a”=””><>

;

class B : public virtual A

public:

void display()

A::display();

cout < “b”=””><>

;

class C : public virtual A

public:

void display()

A::display();

cout < “c”=””><>

;

class D : public B, public C

public:

void display()

B::display();

C::display();

cout < “d”=””><>

;

int main()

(f)

D obj; obj.display(); return 0;

#include using namespace std; struct A

virtual A(); virtual ~A();

;

struct B : A

virtual B(); virtual ~B();

;

A :: A()

cout < “a”=””><>

A :: ~A()

cout < “~a”=””><>

B :: B()

cout < “b”=””><>

B :: ~B()

cout < “~b”=””><>

int main()

(g)

B obj; return 0;

#include using namespace std; struct A

inline A();

inline virtual ~A();

;

struct B : A

inline B();

inline virtual ~B();

;

A :: A()

cout < “a”=””><>

A :: ~A()

cout < “~a”=””><>

B :: B()

cout < “b”=””><>

B :: ~B()

cout < “~b”=””><>

int main()

(h)

B obj; return 0;

#include using namespace std; struct A

inline A();

inline virtual ~A();

;

struct B : virtual A

inline B();

inline virtual ~B();

;

A :: A()

cout < “a”=””><>

A :: ~A()

cout < “~a”=””><>

B :: B()

cout < “b”=””><>

B :: ~B()

cout < “~b”=””><>

int main()

B obj; return 0;

2.     What will be the output of each of the following program when it is executed. (a)

#include using namespace std; struct A

A()

cout < “a”=””><>

;

struct B : A

B()

;

cout < “b”=””><>

struct C : B

C()

;

cout < “c”=””><>

struct D : C

D()

;

cout < “d”=””><>

int main()

(b)

D obj; return 0;

#include using namespace std; struct A

~A()

cout < “~a”=””><>

;

struct B : A

~B()

cout < “~b”=””><>

;

struct C : B

~C()

cout < “~c”=””><>

;

struct D : C

~D()

cout < “~d”=””><>

;

int main()

(c)

D obj; return 0;

#include using namespace std; struct A

A();

~A();

;

struct B : A

B();

~B();

;

struct C : B

C();

~C();

;

struct D : C

D();

~D();

;

A :: A()

cout < “a”=””><>

A :: ~A()

cout < “~a”=””><>

B :: B()

cout < “b”=””><>

B :: ~B()

cout < “~b”=””><>

C :: C()

cout < “c”=””><>

C :: ~C()

cout < “~c”=””><>

D :: D()

cout < “d”=””><>

D :: ~D()

cout < “~d”=””><>

int main()

(d)

D obj; return 0;

#include using namespace std; class A

public:

void display()

cout < “a”=””><>

;

class B : public A

public:

void display()

A::display();

cout < “b”=””><>

;

class C : public A

public:

void display()

A::display();

cout < “c”=””><>

;

class D : public B, public C

public:

void display()

B::display();

C::display();

cout < “d”=””><>

;

int main()

(e)

D *obj;

obj->display(); return 0;

#include using namespace std; class A

public:

virtual void display()

cout < “a”=””><>

;

class B : public virtual A

public:

void display()

A::display();

cout < “b”=””><>

;

class C : public virtual A

public:

void display()

A::display();

cout < “c”=””><>

;

class D : public B, public C

public:

void display()

B::display();

C::display();

cout < “d”=””><>

;

int main()

(f)

D obj; obj.display(); return 0;

#include using namespace std; struct A

virtual A(); virtual ~A();

;

struct B : A

virtual B(); virtual ~B();

;

A :: A()

cout < “a”=””><>

A :: ~A()

cout < “~a”=””><>

B :: B()

cout < “b”=””><>

B :: ~B()

cout < “~b”=””><>

int main()

(g)

B obj; return 0;

#include using namespace std; struct A

inline A();

inline virtual ~A();

;

struct B : A

inline B();

inline virtual ~B();

;

A :: A()

cout < “a”=””><>

A :: ~A()

cout < “~a”=””><>

B :: B()

cout < “b”=””><>

B :: ~B()

cout < “~b”=””><>

int main()

(h)

B obj; return 0;

#include using namespace std; struct A

inline A();

inline virtual ~A();

;

struct B : virtual A

inline B();

inline virtual ~B();

;

A :: A()

cout < “a”=””><>

A :: ~A()

cout < “~a”=””><>

B :: B()

cout < “b”=””><>

B :: ~B()

cout < “~b”=””><>

int main()

B obj; return 0;

#include using namespace std; struct A

A()

cout < “a”=””><>

;

struct B : A

B()

;

cout < “b”=””><>

struct C : B

C()

;

cout < “c”=””><>

struct D : C

D()

;

cout < “d”=””><>

int main()

(b)

D obj; return 0;

#include using namespace std; struct A

~A()

cout < “~a”=””><>

;

struct B : A

~B()

cout < “~b”=””><>

;

struct C : B

~C()

cout < “~c”=””><>

;

struct D : C

~D()

cout < “~d”=””><>

;

int main()

(c)

D obj; return 0;

#include using namespace std; struct A

A();

~A();

;

struct B : A

B();

~B();

;

struct C : B

C();

~C();

;

struct D : C

D();

~D();

;

A :: A()

cout < “a”=””><>

A :: ~A()

cout < “~a”=””><>

B :: B()

cout < “b”=””><>

B :: ~B()

cout < “~b”=””><>

C :: C()

cout < “c”=””><>

C :: ~C()

cout < “~c”=””><>

D :: D()

cout < “d”=””><>

D :: ~D()

cout < “~d”=””><>

int main()

(d)

D obj; return 0;

#include using namespace std; class A

public:

void display()

cout < “a”=””><>

;

class B : public A

public:

void display()

A::display();

cout < “b”=””><>

;

class C : public A

public:

void display()

A::display();

cout < “c”=””><>

;

class D : public B, public C

public:

void display()

B::display();

C::display();

cout < “d”=””><>

;

int main()

(e)

D *obj;

obj->display(); return 0;

#include using namespace std; class A

public:

virtual void display()

cout < “a”=””><>

;

class B : public virtual A

public:

void display()

A::display();

cout < “b”=””><>

;

class C : public virtual A

public:

void display()

A::display();

cout < “c”=””><>

;

class D : public B, public C

public:

void display()

B::display();

C::display();

cout < “d”=””><>

;

int main()

(f)

D obj; obj.display(); return 0;

#include using namespace std; struct A

virtual A(); virtual ~A();

;

struct B : A

virtual B(); virtual ~B();

;

A :: A()

cout < “a”=””><>

A :: ~A()

cout < “~a”=””><>

B :: B()

cout < “b”=””><>

B :: ~B()

cout < “~b”=””><>

int main()

(g)

B obj; return 0;

#include using namespace std; struct A

inline A();

inline virtual ~A();

;

struct B : A

inline B();

inline virtual ~B();

;

A :: A()

cout < “a”=””><>

A :: ~A()

cout < “~a”=””><>

B :: B()

cout < “b”=””><>

B :: ~B()

cout < “~b”=””><>

int main()

(h)

B obj; return 0;

#include using namespace std; struct A

inline A();

inline virtual ~A();

;

struct B : virtual A

inline B();

inline virtual ~B();

;

A :: A()

cout < “a”=””><>

A :: ~A()

cout < “~a”=””><>

B :: B()

cout < “b”=””><>

B :: ~B()

cout < “~b”=””><>

int main()

B obj; return 0;

WhatsApp
Hello! Need help with your assignments?

For faster services, inquiry about  new assignments submission or  follow ups on your assignments please text us/call us on +1 (251) 265-5102

🛡️ Worried About Plagiarism? Run a Free Turnitin Check Today!
Get peace of mind with a 100% AI-Free Report and expert editing assistance.

X